Object stacking
Another small win today - object stacking is now working. Some objects in-game must be placed on surfaces - such as tables or the top of another object. This includes things like table lamps or picture frames, for example.
First look at the Game Launcher
One of the biggest things with an online game is ensuring that its easy to deliver updates to everyone. To make that simple, we will have a Game Launcher for both PC and Mac players. It will look and work the same on both platforms. On every launch, it will check to ensure you are running the la...
A Vitare Sunset
Had to take a moment to enjoy the in-game sunset today.
In-game time zone
Pleased to say that we have been able to get the in-game time zone working. We did debate whether a full day in Vitare should equate to 24 hours of real-time, but ultimately decided to have our own in-game time zone. The time is broadcast from our server starting from 07:00am - so whenever the s...
The best day of the week
Every Monday, the clock resets for the weekly V$ Bonus! To reward you for coming back, players receive a V$100 sign in bonus. Just sign in once a week and you'll automatically be gifted yours. The bonus runs from Monday -> Sunday, and then resets again on Monday.
Progression of the world map
It's great to be able to stop and look back at how things are progressing. I think our map view is the one that has progressed the most so far. The original version was a collection of squares in a grid that you could purchase. Whilst it worked, it looked more like a chess board than world map. ...
Dev Blog: British Summer Time
The UK has moved into the BST time zone marking the start of longer, brighter days! Despite having one less hour, the progress to the Vitare Alpha continued to gain momentum. This weekend (so far) there has been positive progress across the board. Weekly V$ Login Bonus - Signing into the game...
